Sniper, Spy
313 items
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- Blocks a single backstab attempt
- -100% maximum overheal on wearer
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- Coated enemies take mini-crits Can be used to extinguish fires
- Extinguishing teammates reduces cooldown by -20%
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- Cloak Type: Feign Death. Leave a fake corpse on taking damage and temporarily gain invisibility, speed and damage resistance.
- +40% cloak duration
- +50% cloak regen rate
- -50% cloak meter when Feign Death is activated
- Attrib_NoCloakFromAmmo
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- Cloak Type: Motion Sensitive. Alt-Fire: Turn invisible. Cannot attack while invisible. Bumping in to enemies will make you slightly visible to enemies. Cloak drain rate based on movement speed.
- +100% cloak regen rate
- No cloak meter from ammo boxes when invisible
- -35% cloak meter from ammo boxes
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- Crits on headshot
- -15% damage penalty
- -20% slower firing speed
- No random critical hits
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- On Hit: Bleed for 6 seconds
- -50% damage penalty
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- +15% cloak on hit
- +40% cloak duration
- -20% damage penalty
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- Upon a successful backstab against a human target, you rapidly disguise as your victim
- Silent Killer: No attack noise from backstabs
- +33% cloak drain rate
- Normal disguises require (and consume) a full cloak meter
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- On Scoped Hit: Apply Jarate for 2 to 5 seconds based on charge level. Nature's Call: Scoped headshots always mini-crit and reduce the remaining cooldown of Jarate by 1 second.
- +25% charge rate
- No headshots
- No random critical hits
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- Immune to the effects of afterburn
- +50% fire damage resistance on wearer
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- When weapon is active:
- Crits whenever it would normally mini-crit
- 20% damage vulnerability on wearer
- No random critical hits
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- On Backstab: Absorbs the health from your victim
- -55 max health on wearer
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- 25% increase in damage when health <50% of max
- -25% decrease in damage when health >50% of max
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- Base charge rate decreased by 50%
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- Attacks pierce damage resistance effects and bonuses
- +20% damage bonus while disguised
- No random critical hits
- -20% slower firing speed
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- +30% cloak on kill
- Gain a speed boost on kill
- -25 max health on wearer
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- Gives one guaranteed critical hit for each building destroyed with your sapper attached or backstab kill
- -15% damage penalty
- No random critical hits
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- On Full Charge: Projectiles penetrate players
- On Full Charge: +15% damage per shot
- Cannot fire unless zoomed
- Fires tracer rounds
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- This is a special Halloween 2011 item
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- This is a special Halloween 2011 item
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- This is a special Halloween 2011 item
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- This is a special Halloween 2011 item
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- This is a special Halloween 2011 item
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- This is a special Halloween 2011 item
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- Upon a successful backstab against a human target, you rapidly disguise as your victim
- Silent Killer: No attack noise from backstabs
- +33% cloak drain rate
- Normal disguises require (and consume) a full cloak meter
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- +4 health regenerated per second on wearer
- Knockback reduced by 20% when aiming
- No flinching when aiming and fully charged
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- On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
- Backstab turns victim to ice
- Melts in fire, regenerates in 15 seconds and by picking up ammo
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- Dealing damage fills charge meter
- Secondary fire when charged grants mini-crits for 8 seconds
- -25% slower firing speed
- -20% clip size
- No random critical hits
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- Gain Focus on kills and assists
- Attrib_RageGainOnAssists
- Press 'Reload' to activate focus In Focus: +25% faster charge and no unscoping
- -20% damage on body shot
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- Reverses enemy building construction
- -100% sapper damage penalty
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- Attrib_Sapper_Voice_Pak
- Attrib_Sapper_Voice_Pak_Idle_Wait
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- Crits on headshot
- -15% damage penalty
- -20% slower firing speed
- No random critical hits
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- Coated enemies take mini-crits Can be used to extinguish fires
- Extinguishing teammates reduces cooldown by -20%
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- Charge and fire shots independent of zoom
- -10% damage on body shot
- No headshots when not fully charged
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- Coated enemies take mini-crits Can be used to extinguish fires
- Extinguishing teammates reduces cooldown by -20%
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- On Full Charge: Projectiles penetrate players
- On Full Charge: +15% damage per shot
- Cannot fire unless zoomed
- Fires tracer rounds
Multi-Class Items
56 items
All-Class Items
1,276 items
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- This is a special Halloween 2009 item
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- Hire Date: 0
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- Hire Date: 0
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- Hire Date: 0
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- Hire Date: 0
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- This is a special Halloween 2010 item
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- This is a special Halloween 2010 item
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- This is a special Halloween 2010 item
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- Imbued with an ancient power
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- Currently holds 0 charges
- Holds a maximum of 3 charges
- Each charge lasts 5 seconds
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- Unlimited use
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- This is a special Halloween 2011 item
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- This is a special Halloween 2011 item
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- This is a special Halloween 2011 item
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- This is a special Halloween 2011 item
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- Explode spectacularly on death
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- This is a special Halloween 2011 item
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- Unlimited use
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- On Equip: Visit Pyroland
- Only visible in Pyroland
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- On Equip: Visit Pyroland
- Witnessed the 0 inferno
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- On Equip: Visit Pyroland
- Only visible in Pyroland
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- This weapon deploys 50% faster
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- This weapon deploys 50% faster
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- Imbued with an ancient power
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- Duck Power : 0 / 5
- Duck XP Level : 0
- Duckstreaks Active
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- This weapon deploys 100% faster
- This weapon holsters 80% faster
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- ★ Unusual Effect: Map Stamps
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- This weapon deploys 50% faster
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- Crate Series #79
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- Crate Series #81
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- Killstreaks Active
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- Crate Series #82
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- Crate Series #88
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- Crate Series #89
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- Currently holds 0 charges
- Holds a maximum of 3 charges
- Each charge lasts 5 seconds
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- Currently holds 0 charges
- Holds a maximum of 3 charges
- Each charge lasts 5 seconds
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- Jingle all the way
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- Jingle all the way
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- Jingle all the way