Engineer Weapon
28 items
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- Gain 2 revenge crits for each sentry kill and 1 for each sentry assist when your sentry is destroyed
- Revenge crits are lost on death
- No random critical hits
- -50% clip size
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- Third successful punch in a row always crits
- +25 max health on wearer
- Sentry build speed increased by 150%
- Replaces the Sentry with a Mini-Sentry
- No random critical hits
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- On Hit: Bleed for 5 seconds
- No random critical hits
- 20% fire damage vulnerability on wearer
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- Imbued with an ancient power
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- Construction hit speed boost increased by 30%
- +15% faster firing speed
- 20% slower repair rate
- -25% damage penalty
- -33% damage penalty vs buildings
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- 10% increased damage to your sentry's target
- No reload necessary
- On Hit: damage dealt is returned as ammo
- Per Shot: -30 ammo
- Uses metal for ammo
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- Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
- No reload necessary
- Per Shot: -5 ammo
- Uses metal for ammo
- No random critical hits
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- Does not require ammo
- Projectile cannot be deflected
- On Hit: Victim loses up to 10% Medigun charge
- On Hit: Victim loses up to 20% cloak
- Deals only 20% damage to buildings
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- Press your reload key to choose to teleport to spawn or your exit teleporter
- -50% metal cost when constructing or upgrading teleporters
- Construction hit speed boost decreased by 50%
- 20% less metal from pickups and dispensers
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- Alt-Fire: Use 100 metal to pick up your targeted building from long range
- Fires a special bolt that can repair friendly buildings
- Self mark for death when hauling buildings
- -50% max primary ammo on wearer
- -34% clip size
- 4-to-1 health-to-metal ratio when repairing buildings
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- Gain 2 revenge crits for each sentry kill and 1 for each sentry assist when your sentry is destroyed
- Revenge crits are lost on death
- No random critical hits
- -50% clip size
Multi-Class Items
6 items
All-Class Items
3 items