Pyro Weapon
37 items
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- 100% critical hit vs burning players
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- +100% damage vs buildings
- Damage removes Sappers
- -25% damage vs players
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- When weapon is active:
- +25 health restored on kill
- +15% faster move speed on wearer
- 20% damage vulnerability on wearer
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- +25% damage bonus
- +50% health from packs on wearer
- -75% health from healers on wearer
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- On Hit: target is engulfed in flames
- -20% damage penalty
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- 100% mini-crits vs burning players
- +50% damage to self
- -25% damage penalty
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- +100% damage vs buildings
- Damage removes Sappers
- -25% damage vs players
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- All players connected via Medigun beams are hit
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- Build 'Mmmph' by dealing damage. Alt-Fire on full 'Mmmph': Taunt to gain crit for several seconds. Invulnerable while 'Mmmph' taunting.
- No airblast
- No random critical hits
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- Does not require ammo
- +50% projectile speed
- Alt-Fire: Extinguish teammates to gain guaranteed critical hits
- Extinguishing teammates restores 20 health
- No random critical hits
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- On Equip: Visit Pyroland
- Only visible in Pyroland
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- 100% mini-crits vs burning players
- Flare knocks back target on hit and explodes when it hits the ground. Increased knock back on burning players
- -35% self damage force
- -35% damage penalty
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- On Equip: Visit Pyroland
- Only visible in Pyroland
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- 100% critical hit vs wet players
- Damage removes Sappers
- -20% damage vs players
- No random critical hits
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- 100% critical hit vs burning players
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Multi-Class Items
11 items
All-Class Items
3 items