Scout Weapon
38 items
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- Alt-Fire: Launches a ball that slows opponents
- -15 max health on wearer
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- Knockback on the target and shooter
- +50% faster firing speed
- +20% bullets per shot
- -10% damage penalty
- -66% clip size
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- When weapon is active:
- Increase in push force taken from damage and airblast
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- Extinguishing teammates reduces cooldown by -20%
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- On Kill: A small health pack is dropped
- 25% explosive damage vulnerability on wearer
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- On Hit: Bleed for 5 seconds
- On Miss: Hit yourself. Idiot.
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- 100% critical hit vs burning players
- +25% fire damage resistance while deployed
- -25% damage penalty
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- On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
- Crits whenever it would normally mini-crit
- -75% damage penalty
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- 25% faster reload time
- +50% faster firing speed
- On Hit: Builds Hype
- -66% clip size
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- +15% damage bonus
- +25% greater jump height when active
- -60% clip size
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- Grants Triple Jump while deployed. Melee attacks mini-crit while airborne.
- This weapon deploys -50% slower
- -15% damage vs players
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- On Hit: Bleed for 5 seconds
- On Miss: Hit yourself. Idiot.
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- Alt-Fire: Launches a festive ornament that shatters causing bleed
- +25% increase in recharge rate
- -65% damage penalty
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- On Hit: Builds Boost Run speed increased with Boost
- 10% slower move speed on wearer
- Boost reduced on air jumps
- Boost reduced when hit
- -34% clip size
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- When weapon is active:
- On Hit: Gain up to +3 health
- +15% faster firing speed
- -25% clip size
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- Throw at your enemies to make them bleed! Long distance hits reduce recharge time
- No random critical hits
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- Knockback on the target and shooter
- +50% faster firing speed
- +20% bullets per shot
- -10% damage penalty
- -66% clip size
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- Mini-crits targets when fired at their back from close range
- -34% clip size
- 20% less accurate
- No random critical hits
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- Extinguishing teammates reduces cooldown by -20%
Multi-Class Items
11 items
All-Class Items
3 items